Kit Reveal: Morgan Elsbeth
UNIT NAME: Morgan Elsbeth
ALIGNMENT: Dark Side
Key Attributes:
- Durable Tank that synergizes with Foresight and Stealth to help Acolyte and Spirit do big damage
- Provides tons of survivability with health and protection mechanics around Foresight and Stealth.
- Sets the stage for a new Nightsister squad
Inspiration:
- The Ahsoka show! Especially the granting of the Blade of Talzin and the fights that take place between Morgan and Ahsoka. We really wanted to make a kit that shows off how powerful Morgan is and how important her Nightsister ancestry is to her.
- The animations for her attackers were inspired by the choreography of the aforementioned fight between Morgan and Ahsoka
- We were inspired for her to be the Tank in the new Nightsister squad from Thrawn’s request that she stall, and hold off Ahsoka while he escaped.
Strategy Tips:
- Morgan has a reactive Taunt to allies gaining Stealth. Use Acolyte's Basic ability so Morgan can protect her allies! Or, if the target enemy had Defense Down whenever Morgan uses her Basic, it grants the weakest non-Tank Nightsister ally Stealth.
- Whenever a Nightsister ally critically hits an enemy, that enemy is inflicted with Defense Down, which helps Morgan give out Stealth on her Basic and deals more Damage on her Special 2 Omicron!
- For survivability, Morgan provides Health recovery and Protection recovery whenever a Nightsister ally Stealths or gains Foresight.
- Morgan creates an Offensively strong squad by providing Offense increases when she is Taunting or to a Nightsister ally who has Foresight and Critical Damage to a Stealthed Nightsister.
FAQ:
How do I acquire Morgan Elsbeth?
- Marquee starting on 11a Pacific July 18th. This uses the new Marquee structure.
Does she have an exclusive datacron?
- No, however she will have an affix in an upcoming datacron set.
Why does she prevent Nightsisters from reviving?
- We wanted this new Nightsister squad to feel distinct from the existing one that centers around Plague and revives. Additionally, this allowed us to put the power we wanted into Morgan without concern of lifting Talzin’s squad too high.
Who leads this new Nightsister squad?
- The Great Mothers, coming soon
Do I need Morgan for anything upcoming?
- Baylan Skoll’s Epic Confrontation requirements will require Morgan Elsbeth at relic 7.
ABILITIES:
BASIC: Blade of Talzin
Final Text:
Deal Physical damage to target enemy and Morgan gains Defense Up and Protection Up (50%) for 1 turn. If target enemy is inflicted with Defense Down, the weakest other non-Tank Nightsister ally Stealths for 1 turn. If Morgan is Taunting, inflict target enemy with Vulnerable for 1 turn.
SPECIAL 1: My Loyalty, My Life - 4 CD
Final Text:
Dispel all buffs on all enemies, and all Nightsister allies recover 50% Health and Protection and gain Defense Penetration Up for 2 turns. If Morgan is Taunting, all Nightsister allies gain 20% Turn Meter and Tenacity Up for 2 turns.
SPECIAL 2: Let None Pass - 4 CD (OMICRON)
Final Text:
Deal Physical damage to target enemy, Blind them for 1 turn, inflict them with Armor Shred for the rest of the encounter, and call all other Nightsister allies to assist. If this attack defeats an enemy, Blind all enemies for 2 turns, which can't be evaded or resisted.
While in Grand Arenas: Stagger target enemy for 2 turns, and Expose all enemies and inflict them with Buff Immunity for 2 turns. If target enemy is inflicted with Defense Down, Nightsister allies deal an additional 5% damage and the cooldown of their abilities is decreased by 1. All Nightsister allies gain Frenzy for 1 turn and Protection Up (50%) for 2 turns.
UNIQUE 1: Preordained Destiny (ZETA)
Final Text:
At the start of Battle, all Nightsister allies gain 10% Critical Chance, Defense, and Max Health, 30% Tenacity, and 50% Max Protection.
Whenever another Nightsister ally Stealths, they gain 15% Critical Damage for 1 turn, Morgan Taunts for 1 turns and all Nightsister allies recover 25% Health.
Whenever a Nightsister ally gains Foresight, they gain 20% Offense for 1 turn and all Nightsister allies recover 25% Protection.
Whenever a Nightsister ally critically hits an enemy, that enemy is inflicted with Defense Down for 1 turn, which can't be resisted.
The first time each other Nightsister ally falls below 20% Health, they gain Foresight and Stealth for 2 turns, Morgan gains 20% Defense until the end of the encounter, and they and Morgan recover 30% Health and Protection, and gain 30% Turn Meter.
Whenever Morgan is defeated, inflict all enemies with Health Down for 2 turns which can't be dispelled, evaded, or resisted, all Nightsister allies recover 100% Health and Protection, and gain 5% Critical Avoidance and Defense, plus an additional 10% Critical Avoidance and Defense per Relic Amplifier level Morgan had until the end of the encounter.
Whenever Morgan Taunts, all Nightsister allies recover 20% Health and Protection, and gain 15% Offense until she loses Taunt. Whenever she loses Taunt, she recovers 5% Health and Protection and gains 10% Turn Meter.
Defeated allies can't be revived. This effect persists through defeat.