VOL. 2 PATCH NOTES
Read about all the fixes and changes coming alongside Vol. 2
Need for Speed™ Unbound: Patch Notes
Hey NFS fam! As we mentioned earlier, Volume 2 is due to hit the streets very soon and here you can delve into the patch notes of Need for Speed™ Unbound’s first post-launch update. In addition to the brand-new ways for you to enjoy Lakeshore, we’ve also added plenty of quality of life improvements and fixes to Volume 2.
Take a deeper look under hood and read more about what’s new in Lakeshore here.
Let’s get into Volume 2’s patch notes.
AI Rivals & Cops
- Fixed a number of issues where traffic cars were spawning in unexpected places
- Fixed an issue that caused AI rivals’ icons to flicker on screen
- Fixed an issue where AI rivals were getting busted during events and completing the race early
- Fixed an issue where cops would remain idle in some areas after busting the player
- Fixed an issue where Helicopters were not chasing correctly during a pursuit
- Fixed an issue where the 'Old Town Road' event had B tier, rather than A tier rivals
- Fixed an issue where Waru's vehicle has a default player "NFS" number plate
- General fixes and balancing to AI racers
- Improved cop chat trigger conditions
Balance and Meta Tweaks
- Limited the ability to downgrade cars to one tier below stock
- Resolved an exploit where players could access extra gears using 3rd party hardware
- Fixed an issue where A$AP Rocky's custom vehicle only allowed 3 engine swaps
- Fixed an issue where the track reset could give an unfair advantage on 'Rapid Transit'
- Balanced Aston Martin Vulcan's top-end acceleration in S class
Challenges
- Added the ability to pin a challenge directly from a locked item
- Fixed a number of UI issues relating to challenges
- Fixed an issue that caused the player to receive only one challenge complete pop-up notification after completing multiple challenges
- Fixed an issue that caused the return to garage rewards screen to appear twice after completing challenges
- Fixed an issue where certain Challenges displayed incorrect information
- Improved challenge unlock criteria feedback to the player
Client & Performance
- Fixed a number of HUD resolution issues on PC related to launching the game in windowed mode and resizing the window
- Fixed an issue that caused certain menus and HUD elements to display incorrectly in wide aspect ratios
- Fixed an issue that caused some PC players to freeze whilst launching the game for the first time
- Fixed an issue that caused the screen VFX to flicker whilst in critical health state
- Fixed an issue that showed DLSS as available for non-supported GPUs
- Fixed an issue where Nvidia Reflex reports 0 PC latency
- Fixed an issue where raindrops could flicker on-screen at high speeds
- Improved performance for low-spec PCs
Customization
- Added the ability to select a driving tag on a per-vehicle basis
- Improved the performance customization flow to show whether performance parts will move the car below a tier
- Fixed and issue where the player can't equip any character customization after rebooting the game
- Fixed a number of character poses
- Fixed a number of decal thumbnails that were displaying incorrectly
- Fixed a number of issues where owned items were unable to be equipped
- Fixed an issue that caused the "new" label to appear on Auxiliary items even after revealing them all
- Fixed an issue that caused the player to not be informed how to unlock palace edition cars when previewing them
- Fixed an issue that occasionally caused visual issues with equipped sunglasses
- Fixed an issue where a customisation part was incorrectly labeled on the Lamborghini Aventador LP750-4 Super Veloce Roadster
- Fixed an issue where a customisation part was incorrectly labeled on the Lamborghini Aventador SVJ Roadster_(2019)
- Fixed an issue where decals applied incorrectly on the Chevrolet C10 Stepside Pickup (1965)
- Fixed an issue where decals applied incorrectly on the Honda Civic Type-R (2015)
- Fixed an issue where decals applied incorrectly on the Honda NSX R (1992)
- Fixed an issue where decals applied incorrectly on the Land Rover Defender 110 - Supertuner
- Fixed an issue where decals applied incorrectly on the Nissan GT-R Premium Edition (2017)
- Fixed an issue where decals applied incorrectly on the Nissan Silvia K's (1998)
- Fixed an issue where decals applied incorrectly on the Porsche 911 Carrera GTS (2018)
- Fixed an issue where decals are unable to be placed on the Porsche Cayman GT4 (2015) side window
- Fixed an issue where decals are unable to be placed on the Porsche Panamera Turbo (2017) front fender
- Fixed an issue where decals on the Honda NSX R wouldn't apply correctly
- Fixed an issue where decals weren't removed when previewing or equipping new body kits
- Fixed an issue where decals would appear corrupt on the rear of the Chevrolet Stepside Pickup
- Fixed an issue where driving effects didn't display correctly on Turbofan rims
- Fixed an issue where players were unable to report custom wraps after highlighting the player
- Fixed an issue where rain didn't appear correctly on some Turbofan rim parts
- Fixed an issue where some aftermarket wheels were narrower than the stock version
- Fixed an issue where the glossiness slider didn't work correctly with decals that have gradients
- Fixed some issues where changes to a vehicles paint were occasionally being reverted
- Improved several decals that appeared desaturated
- Resolved an issue where the player receives the "wrap too complicated" message even where there is space to apply decals
- Resolved some issues where community wraps cannot be edited or equipped
Map & Mini Map
- Added District names to the map
- Locked but purchasable safehouses can now be seen on the map
- Fixed a number of issues that caused the minimap to disappear in certain areas of the game
- Fixed an issue that caused an unintended chevron arc to appear on the player vehicle when arriving at a routed player
- Fixed an issue that caused certain map elements to not appear whilst in 1600x1200 resolution
- Fixed an issue that caused map icons to pull in the player cursor too strongly
- Fixed an issue that caused meetup icons to flicker and disappear on the edge of the minimap
- Fixed an issue that caused player icons to show as stacked on-top of each other in multiplayer lobbies
- Fixed an issue that caused player icons to show incorrectly on the map whilst transitioning between events in a playlist
- Fixed an issue that caused the player arrow icon to appear as backwards on the minimap
- Fixed an issue that caused the safehouse purchase card to be present on map whilst in a race
- Fixed an issue that caused two routes to be displayed at once on the minimap during certain missions
- Fixed an issue that caused waypoints on the minimap to be oversized
- Fixed an issue that caused Yaz's "High Heat" delivery missions on the map to have Tess' name on the mission card
- Fixed an issue where routing to players in multiplayer would occasionally draw a straight line towards them
- Fixed an issue where some billboards wouldn't display correctly on the minimap
- Fixed an issue where the multiplayer icons in the map were updating slowly
- Fixed an issue where waypointing to a player whilst in a meet-up would draw the route incorrectly
- Resolved a number of issues relating to routing to POIs whilst in an active delivery mission
Multiplayer
- Added the ability for players to see what other players are up to whilst on the map, meetups and the on-server list of the party menu
- Fixed an issue that caused traffic cars to have delayed responses to collisions in Multiplayer
- Improved the way player position is handled in multiplayer lobbies, smoothing out gameplay in playlists
- Fixed a number of issues preventing players from sending multiplayer invites
- Fixed a number of issues that caused the users platform icon to be displayed incorrectly
- Fixed a number of issues with viewing friends in the party widget
- Fixed an issue that caused menu narration to activate when accepting a multiplayer invite from a friend
- Fixed an issue that caused player banners to be invisible after an idle kick from a multiplayer session
- Fixed an issue that caused the party menu to function incorrectly when opened in the wrap library or singleplayer
- Fixed an issue that made players unable to back out of the block player menu without selecting a block option
- Fixed an issue where some decals were not appearing on other players cars over Cross-Play
- Fixed an issue where the player is not informed that the server is full when trying to join a friend in a full server
- Fixed an issue where the user was able to access Cross-Play servers even with Cross-Play disabled
- Fixed an issue where visual damage on the users vehicle gets repaired when another player exits the garage nearby
- General improvements to party information and visibility
- General improvements to the multiplayer playlist invite flow
- General server stability improvements
- Resolved some issues where players were disconnected from a multiplayer session after matchmaking
- Tweaked the amount of time the player has to hold the map button down to access the party menu
Playlist and Racing
- Added the ability to swap cars out on each race in a playlist, so players can choose cars better suited to each event type
- Added visual feedback in playlist UI to indicate whether the player was using a rental car.
- Increased base payouts for all Multiplayer playlists, and added greater payouts scaling with higher player counts
- Fixed a number graphical, camera, and vehicle issues in the playlist intro and outro flow
- Fixed a number of collision and camera issues when entering multiplayer meetups
- Fixed a number of issues where Event Card information was incorrect
- Fixed a number of issues where events were named incorrectly in some Multiplayer Playlists
- Fixed a number of issues where the player may sometimes get reset incorrectly
- Fixed a number of issues with car selection in multiplayer playlists after accepting an invite from the garage
- Fixed an issue that caused certain player animations to stutter during the multiplayer playlist podium sequence
- Fixed an issue that caused drift and takeover event names to not appear from the "scores to beat" screen
- Fixed an issue that caused each player not to appear at the top of the player list in the car select screen
- Fixed an issue that caused some text to be larger than others in the playlist podium sequence
- Fixed an issue that caused the detailed stats of owned cars to not appear after selecting them in multiplayer
- Fixed an issue that caused the playlist invite to display "Not enough players" as soon as it is sent
- Fixed an issue where parked cars were incorrectly placed in the 'Road Trippin' endurance event
- Fixed an issue where rental cars would show the customised version in the podium if the player owns that car in a different tier
- Fixed an issue where some Playlists weren't being marked as 'new' correctly
- Fixed an issue where the Apex Predator event type was Endurance rather than Corner King
- Fixed an issue where the Making Bank event could become inaccessible.
- Fixed an issue where the player car appears as damaged during the retry race transition
- Fixed an issue where the player character occasionally doesn't spawn during races
- Fixed an issue where the player is loaded into their personal vehicle instead of the selected rental vehicle during mixed tier playlists
- Fixed an issue where the player may continue to respawn after crashing in the 'This Shit is Tight' takeover event
- Fixed an issue where the player occasionally isn't notified when they miss a checkpoint during certain playlists
- Fixed an issue where the player was left in the car they used during a playlist after completion, rather than the previously equipped car
- Fixed an issue where the player would resume from an incorrect position when finishing the 'Wild Thing' event while in a cop chase
- Fixed an issue where the side bet screen sometimes doesn't show the correct AI racer
- Fixed an issue where the train can block the route on the 'Rapid Transit' event
- Fixed an issue where users are stuck at the start of a playlist race until one player leaves the playlist
- Improved the end-of-playlist flow to spawn players next to each other
- Improved the playlist car select flow to load in 3D models of each car from the selection, rather than just the thumbnail
- Resolved an issue where the NOS boost can get locked during multiplayer gameplay, preventing use for the rest of the race
- Resolved an issue where wrecked vehicles were returning at full speed
- Show the player's car performance rating in the race summary screen at the end of each event in the playlist
- Fixed an issue where the player character occasionally doesn't spawn during races
User Interface
- Added option to reverse sort order of cars in the garage
- Fixed a number of issues relating to the confirmation text when backing out of snapshot mode
- Fixed a number of UI graphical issues
- Fixed an issue that caused loading screen tips to be hard to read in relation to their background
- Fixed an issue that caused some text to be hard to read during drift and takeover practice events during the day
- Fixed an issue that caused stuttering when navigating through the multiplayer banner menu
- Fixed an issue that caused the Grip/Drift sliders to not update consistently when leaving the menu and re-entering
- Fixed an issue that caused the pause menu to be unavailable when the "start delivery" prompt is on screen
- Fixed an issue that caused the quick route function to still be available during a playlist
- Fixed an issue that caused the safehouse purchase button to occasionally disappear when approaching them
- Fixed an issue that caused the text after finishing an activity to stay too long on screen
- Fixed an issue that caused the vehicle performance UI panel to disappear after selling a rewarded car
- Fixed an issue that caused the waypoint icon to disappear after reaching a custom waypoint for the first time in a session
- Fixed an issue that caused very long player names to be cut off at the bottom of the party menu
- Fixed an issue that made the player unable to return to the garage menu after selecting play and backing out
- Fixed an issue where the 'Route to Safehouse' message incorrectly appeared when restarting some events
- Fixed an issue where the lock animation didn't play correctly on event cards
- Fixed an issue where the player was not returned to previous menu after taking a snapshot for the banner
- Fixed an issue where the player was receiving an incorrect 'Wrong Way' notification
- Fixed an number of issues that caused some performance upgrades to be highlighted in red even if they were an improvement
- Fixed multiple UI issues with equipping car vanity items
- Improved the results screen in single player takeover and drift events
- Improved the visual quality of event cards
- Removed unnecessary quotation marks from multiple wrap library confirmation texts
- Resolved an issue where textures could flicker in Snapshot mode
Vehicle
- Add a missed licence plate light on the Ferrari LaFerrari (2016)
- Added a Speedhunters spoiler for the Chevrolet Corvette Stingray 2020
- Fixed a graphical issue on the Nissan Silvia K (1998)
- Fixed a number of issues that caused some character body parts to clip through the sides of certain cars
- Fixed a number of issues that caused some hairstyles and hats to stick out of the roof of certain cars
- Fixed an issue on the BMW M2 where there is an empty rear bumper interaction point
- Fixed an issue where air suspension caused clipping on the Chevrolet Camaro SS (1967)
- Fixed an issue where clipping occurred on the Chevrolet Bel Air (1955) when the vehicle stance is lowered and damaged at 50%
- Fixed an issue where clipping would sometimes occur on the Land Rover Defender 110 Double Cab Pickup when the stance is lowered
- Fixed an issue where decals placed on the windows of cars cannot have their material type changed to metallic
- Fixed an issue where some handling menu items were missing for the Lamborghini Urus
- Fixed an issue where some vehicles weren't showing the correct amount of model deformation when damaged
- Fixed an issue where the colour & tint of the Mercedes AMG GTR (2017) lights weren't able to be changed
- Fixed an issue where the exhaust camera was incorrectly placed on the Subaru Impreza WRX STi (2006)
- Fixed an issue where the Ford Mustang Foxbody (1990) air suspension didn't work correctly
- Fixed an issue where the headlights on the Aston Martin DB5 (1964) would light up incorrectly
- Fixed an issue where the Lamborghini Huracan Performante Spyder had an incorrect interaction point
- Fixed an issue where the licence plate on A$AP Rocky's Mercedes-Benz 190E 2.5-16 (1988) didn't edit correctly
- Fixed an issue where the lighting was incorrect on the Nissan 370Z (2019) tail light
- Fixed an issue where the Mazda MX 5 (1996) displayed options incorrectly for the diffuser
- Fixed an issue where the Nissan Skyline GT-R KPGC10 had empty or unselectable interaction points
- Fixed an issue where the Rally Lamp Pods on the Subaru Impreza WRX STI (2006) worked incorrectly
- Fixed an issue where the ride height adjustment would work incorrectly on the BMW M3 Evolution II E30 when the LTO body kit was equipped
- Fixed an issue where the slide windows and wing mirrors on the Chevrolet Colorado ZR2 were positioned incorrectly
- Fixed an issue where the spoiler on the Lamborghini Countach LPI 800-4 (2021) didn't animate while driving
- Fixed an issue where the SUBARU BRZ Premium (2014) had an incorrect interaction point
- Fixed an issue where the the ride stance worked incorrectly with certain body kits on the Mazda RX8
- Fixed an issue where the wheels clipped on the Mercedes GT R (2017) if air suspension is equipped
- Fixed an issue where the wrap wasn't correct on the BMW M3 E46 Razer
- Fixed an issue where there is an empty trunk interaction point on the Subaru BRZ Premium (2014)
- Fixed an issue where wheels clip the front fenders on the Chevrolet Camaro SS (1967) if vehicle stance or air suspension is on its lowest setting
- Fixed an issue with the Subaru Impreza WRX Sti (2006) where the vehicle canards were restricted when font bumpers were removed
- Improved the readability of the Ferrari 458 Italia licence plate at night
- Improved the readability of the Ferrari 458 Spider licence plate at night
- Improved the readability of the Lamborghini Diablo SV (1995) licence plate at night
- Improved the readability of the Subaru Impreza WRX STI (2006) licence plate at night
- Upped the volume of the Subaru Impreza WRX STI when using near and far cameras
World
- Fixed a number of graphical and collision issues within the world of Lakeshore
- Fixed a number of lighting issues within the world of Lakeshore
- Fixed an issue that caused water puddle surfaces to appear as blocky when placed over dirt terrain
- Fixed an issue where the player is unable to collect billboard rewards in some areas
- Resolved an issue where the camera can be pushed through the environment on a number of vehicles
- Resolved an issue where the player could collect certain billboards at the ground level
General Fixes and Improvements
- Added an option to reset the camera in Snapshot mode
- Added idle camera to garage
- Added the ability to skip music tracks in races
- Resolved some inconsistencies in the way race routes are displayed in the map, meetup, and in-game
- Fixed an issue that caused driving tags to occasionally appear incorrectly on other players or AI rivals
- Fixed a number of audio issues
- Fixed a number of camera issues
- Fixed a number of graphical issues
- Fixed a number of issues relating to missing vehicle reward names after earning them in the campaign
- Fixed a number of issues that caused items to be sorted incorrectly in the garage
- Fixed a number of issues where the player is not being given the correct rewards in singleplayer
- Fixed a number of VO sync issues
- Fixed an issue that caused campaign car delivery events to not display consistently
- Fixed an issue that caused some vehicles to enter the "tumble" state unrealistically
- Fixed an issue that caused the "auto sign in" off preference to not be saved after rebooting
- Fixed an issue that caused visual animation issues whilst pausing during a collision
- Fixed an issue where game difficulty didn't save correctly between reboots
- Fixed an issue where the player is able to buy safehouse access multiple times
- Improved audio feedback for losing Signature boost
- Improved quality of certain cut scenes
- Improved the flow between the front-end garage and multiplayer lobby
- Improved the way collisions are handled, reducing the number of unreasonably violent collisions
- Improvements to visual feedback on the way heat is carried over the campaign
- Resolved an issue where the text to speech function wasn't converting text exceeding 100 characters
- Resolved multiple issues where the players save file would get corrupted or save incorrectly
Localization
- Fixed a number of issues that caused certain text elements to appear incorrectly in non-English languages
- Fixed an issue that caused the EA Sign in page to appear in English even when non-English languages are set
- Fixed an issue that caused VOIP TTS options to show as being available for non-English languages
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