SEED Research & Announcements Blogs Publications Open Source Careers Contact Us Research & Announcements Blogs Publications Open Source Careers Contact Us

CoG 2023: Efficient Ground Vehicle Path Following in Game AI

This research paper was accepted for publication at the IEEE Conference on Games 2023 in Boston, USA.

Authors: Rodrigue de Schaetzen, Alessandro Sestini.

Efficient Ground Vehicle Path Following in Game AI

Read the full research paper.

This short paper presents an efficient path-following solution for ground vehicles tailored to game AI. 

Our focus is on adapting established techniques to design simple solutions with parameters that are easily tuneable for an efficient benchmark path follower. Our solution pays particular attention to computing a target speed, which uses quadratic Bezier curves to estimate the path curvature. The performance of the proposed path follower is evaluated through a variety of test scenarios in a first-person shooter game, demonstrating its effectiveness and robustness in handling different types of paths and vehicles. 

We achieved a 70% decrease in the total number of stuck events compared to an existing path-following solution.

Related News

SEED's Adventure in Gameplay Innovation

SEED
Sep 13, 2024
SEED is branching out into the world of game mechanics, storytelling magic, and interactive wonders.

A Position-Based Material Point Method

SEED
Aug 29, 2024
A novel formulation of Material Point Method that is stable at any time-step, and significantly improves the utility of MPM for real-time applications.

Gigi: Rapid Prototyping Platform for Real-Time Rendering

SEED
Aug 22, 2024
Gigi allows you to create rendering techniques as a node graph in a visual editor and generate code for them automatically.